We have been tasked with implementing a UI prototype into Unreal Engine 4.
This relates to HUD (Heads up Display), UI (User Interface) as well as menus.
The Minimum requirements for the project are:
Main Menu, Options Menu, Pause Menu, Camera Transitions, Interactive, Level Streaming, Custom graphical elements in the HUD, an interactive 'Toy' in the menu and any additional functionality of our choice.
I would like to do some advanced UI system functionality, such as a working mini-map, as well as add controller support to my menus. This should be a relatively decent challenge in the given time frame.
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